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John Ripley Trophy & Knotty Ash Cup
John Ripley Trophy Rules
(As approved by the Executive Committee, 1987)
Current holders:
Widnes CC
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John Ripley Trophy
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1.
LAWS. All games shall be played in accordance with
the Laws of Chess as recognised by FIDE and as modified
by the English Chess Federation (ECF), excepting as
otherwise laid down in these rules.
2.
NUMBER OF TEAMS. An associated club shall be
entitled to enter one team only.
3.
NUMBER OF PLAYERS. A team shall consist of six
players none of which may play for a different club in
the League Tournaments in the same season.
4.
TEAM DECLARATIONS. The Captains of the opposing
teams shall, before the commencement of a match,
exchange lists of their teams arranged in board order,
which shall also be in order of playing strength. The
Captains shall then draw for colour; the team winning
the draw shall take white on board one and the colours
on the remaining boards shall alternate accordingly. A
reserve or reserves may be substituted for a player or
players who has not arrived within 30 minutes of the
agreed starting time, otherwise the game shall be
forfeited. If, at the start of play, any Captains who
know that they are unable to field a full team, will be
obliged to default on the lowest board or boards. If one
team is not represented at the agreed starting time then
the team that is present shall be assumed to have won
the draw and to have white on odd numbered boards. Any
team which defaults on any other than the lowest board
or boards will, in addition to losing that game by
default, have one extra point deducted from their score
unless it can satisfactorily explain the default to the
Tournament Controller. If in the opinion of the
Tournament Controller a club deliberately violates any
part of this rule it may be removed from the
competition.
5.
RATE OF PLAY. At the recent Executive Committee
Meeting (4th July 2006) it was agreed that the John
Ripley time controls would be the same as for league
matches, ie 35 moves in 1¼ hours then all moves in an
additional 15 mins (see Knotty Ash rules) In the absence
of any other agreed arrangements between the clubs, play
shall commence at 7.15 p.m.
6.
HANDICAPS. When
deciding the handicap to be applied in a match, the
divisions the two teams are in should be looked at.
Where there is a difference of:- 1 division - 1 1/2
points to the team in the lower division 2 divisions- 2
1/2 points to the team in the lower division 3
divisions- 3 1/2points to the team in the lower division
4 or more - 4 1/2 points to the team in the lower
division
7.
DRAWN MATCHES. Matches can only be drawn between
teams from the same division. In this event the tie is
first resolved on board count. If this fails to resolve
the tie then the elimination rule is applied. To apply
the board count rule, add up the board numbers won by
each team. The team with the lowest total is the winner.
8.
FIXTURES. The first round will be played during the
last week in October and the second round during the
second week
in
December. These weeks will be kept free of league
fixtures.
9.
RESULTS. The results shall be sent promptly to the
Tournament Controller. It is important that where a
match is not played because one of the teams withdraws,
the other team should notify the Tournament Controller
to claim the win.
In this knock out competition, teams will consist of 6
players and a handicap will apply. The handicap will be:
Difference of 1 Division: 1½
points
Difference of 2 Divisions: 2½
points
Difference of 3 Divisions: 3½
points
Difference of 4 Divisions: 4½
points
Knotty Ash Cup Rules
(As approved by the Executive Committee, 1987) (Move
Rate amended 1998)
Current holders:
Widnes CC
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Knotty Ash Cup
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1. LAWS. All games
shall be played in accordance with the Laws of Chess as
recognised by FIDE and as modified by the
English Chess
Federation (ECF), excepting as otherwise laid down in
these rules.
2. NUMBER OF TEAMS. An
associated club shall be entitled to enter any number of
teams.
3. NUMBER OF PLAYERS.
Each team shall consist of five players.
4. ELIGIBILITY. Entry
is restricted to players from any division graded below
130 in the current grading list or whose last entry in
the grading list was below 130. Upgraded players shall
be eligible to play so long as they are not regular
members of a team playing in the first two divisions.
(i.e. they are not listed or have played fewer than 5
games in these divisions). No player may play in the
Knotty Ash cup for a different club than they represent
in the league. If a club enters two or more teams in the
competition, no player shall play for more than one of
these teams.
5. ENTRIES. All entries
shall be made on the Competitions Entry Form supplied to
all clubs not later than June 1st. All entries shall be
received by the General Secretary not later than July
1st.
6. TEAM DECLARATIONS.
The Captains of the opposing teams shall, before the
commencement of a match, exchange lists of their teams,
arranged in board order, which shall also be in order of
playing strength. The Captains shall then draw for
colour; the team winning the draw shall take white on
board one and the colours on the remaining boards shall
alternate accordingly. A reserve or reserves may be
substituted for a player or players who has not arrived
within thirty minutes of the agreed starting time,
otherwise the game shall be forfeited. If at the start
of play any Captains who know that they are unable to
field a full team, will be obliged to default on the
lowest board or boards. If one team is not represented
at the agreed starting time then the team that is
present shall be assumed to have won the draw and to
take white on the odd numbered boards. Any team which
defaults on any other than the lowest board or boards
will, in addition to losing that game by default, have
one extra point deducted from their score unless it can
satisfactorily explain the default to the Tournament
Controller. If in the opinion of the Tournament
Controller a team deliberately violates any part of this
rule, it may be further removed from the competition.
7. RATE OF PLAY. The
rate of play shall be 35 moves in 1¼ hours when the
first flag falls each clock is turned back 15 minutes
and the game must be completed. The first player whose
flag then falls shall lose, excepting if his opponent
has insufficient material for checkmate, when the game
shall be drawn. A player may also claim a draw if the
position is such that no other result is reasonably
possible. Play in a match shall commence at 7.15 p.m.,
and shall conclude at 10.15 p.m., unless agreed
otherwise.
8. DRAWN MATCH. In the
event of a drawn match, the tie shall be decided on
board count. If this fails to resolve the tie the
elimination rule shall apply. In the event of all five
games being drawn then the team having most black boards
shall be deemed the winners.
9. FIXTURES. The first
round shall be played at the end of September and
following rounds as directed by the Tournament
Controller. The final shall be played at the Prescot &
Knotty Ash Club on the last Tuesday in April starting at
7.15 p.m. The Tournament Controller shall act as arbiter
for the final.
10. RESULTS. The result
of each tie must be reported to the Tournament
Controller as soon as possible. If a team defaults a
match it is important for the opposing team to claim the
game through the Tournament Controller.
In this knock out competition, teams
will consist of 5 players and a grading restriction will
apply, limiting all players in the team to grades of
below 130.
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